• Size: Medium
  • Speed: 30 feet.
  • Darkvision: You have Darkvision with a range of 60 feet.
  • Bite: You can use your sharp fangs to bite as an Unarmed Strike that deals 1d6 Piercing damage, using either your Strength or Dexterity modifier for both the attack roll and damage bonus.
  • Evasive: You add your Intelligence modifier as a bonus on all Dexterity saving throws.
  • Bewitching Guile: You can cast charm person as a 1st-level spell with this trait, regaining the ability to do so when you finish a Long Rest. At character level 3, you can cast ambush prey as a 2nd-level spell with this trait, regaining the ability to do so when you finish a Long Rest. At character level 5, you can cast fear with this trait, regaining all expended uses when you finish a Long Rest. Intelligence is your spellcasting ability for these spells.
  • Languages: Vulpins speak, read, and write Birdfolk and Vulpin